Showing posts with label Software. Show all posts
Showing posts with label Software. Show all posts

Sunday, 9 March 2008

Alternate Solutions for 3D Design other than Max and Maya

If you don't have the money to buy the industry's supreme 3D Solutions, 3D Studio MAX and Maya, you may want to look at these excellent alternatives:-

Zbrush:
Zbrush has been a phenomenon ever since it's second release! It's one of the best organic modeling tools out there (dare I say THE BEST). It is a 2.5D and well as a full 3D design tool and works on the concept of Pixols. Most of the users initially make basic meshes in other polygonal modeling software and then import it into Zbrush to add as much detail as they can possibly imagine. Another great thing about Zbrush is that it can handle about a billion polygons on screen without any slowdowns whatsoever and retains its real time model editing capabilities! (Try pushing the limit so high in MAX or Maya and watch them crumble). It also features a full texturing and real time painting tools to paint on top of the model as well as on the canvas. Every type of bump maps or any other type of displacement you want to apply to your model is all done in real time. If you have a Tablet PC, then sculpting becomes a real joy in this software and it fits like a glove for most artists. The only downsides have to be that Zbrush is purely a modeling software and is not used for animation. Zbrush has become the standard in most Hollywood as well as videogame productions as an integral part of the development pipeline. It has been used in movies like Pirates of the Carribean and games like Rainbow Six Vegas and Doom 3.

Official Website: Pixologic




Image by Valadiseco at Zbrushcentral.com

Blender:
It is really amazing that Blender is actually a full fledged 3D design package which includes everything from modeling tools, sculpting brushes, animation and rigging tools as well as a full rendering pipelines all for FREE! Yes free! It's opensource and its awesome! Blender also contains a fully customizable interface that has a high learning curve but once you are used to it, it becomes a part of a natural workflow. You can also make your own games inside Blender by using its game engine and the software also supports Python scripting. Another great thing about Blender is that it works on Windows, Linux, Max, Sun Solaris, SGI as well as FreeBSD! You can view the video from Elephant's Dream which was entirely made in Blender at the end of this section.

Official Website: Blender.org


Image by Furumaru


Silo 3D:

At just $159, Silo 3D is one of the fast 3D modeling tools you will get in the market! It's entire user interface is completely customizable as well as skinnable. The workflow for Silo has been extremely customized and it makes sure that you get the work done in the fewest mouse clicks possible. It also contains it's famous Topology tools to create and sketch new topology over an existing mesh. Silo also allows its users to both model using the standard tools as well as sculpting tools to add further detail. Silo has also been getting really rave reviews for it's excellent toolset, workflow and streamlined interface. The only thing is lacks is probably animation tools since it is a purely modeling software (it's not really a con I think, since it was never meant to be anything other than a modeling software)

Official Website: Nevercenter



From the Nevercenter Gallery

Terragen:
Terragen is the best terrain visualization software on the market. It was designed by Planetside and has also been used in movies like Star Trek Nemesis for the creation of entire planets! The realism of the renders is something to behold, they really are photorealistic. The software can also export the generated terrain to a heightmap which can be imported into other software for further editing. The next version of Terragen is currently under production and also enables users to import objects onto their visualized terrain. The software can also render things like god rays, volumetric clouds, realistic fog, day/night environments as well as realistic oceans.

Official Website: Planetside


From the official Planetside Gallery

The above four software packages are my favorite when it comes to modeling and animation but there are many other options you can look into as well:

Saturday, 8 March 2008

What is SVG?

What is SVG?
SVG stands for Scalable Vector Graphics and is basically a text based language that is used to describe two dimensional graphics and graphical shapes.

What are Vector Graphics?
They are basically graphics which are based upon geometric primitives like polygons and curves.

What is the main advantage of Vector Graphics over Raster Graphics?
The main advantage of Vector Graphics over Raster Graphics has to be zero percent loss over scaling the image. If you have a Raster Image (any picture or jpg image for example), you can get diminishing levels of quality as soon as you scale the image (increase or decrease its size). On the other hand, when using Vector Graphics there is no loss of image quality whatsoever when you scale the vector graphics based image. This can prove to be extremely useful for web graphics as well as print media.

What are the main tools for creating Vector Graphics?
The most famous Vector Graphics creation tools on the market have to be Adobe Illustrator and CorelDraw. Both tools have a huge fan base but usually the advantages tilt in the favor of CorelDraw. Another tool quickly becoming popular among users is known as Inkscape which is completely free to use and is an open source software. However it may lack the advanced tools of the non-free Adobe Illustrator and CorelDraw, still, it's a great piece of software for anyone who wants to jump on the vector graphics design bandwagon.

What file format is used to save Vector Graphics?
The .svg format is used to save Scalable Vector Graphics. Adobe Illustrator may save its files in another format called .ai whereas CorelDraw will save its files as .cdr. However .svg file format is a universal file format for all vector graphics design software.

I'm excited, but where do I go next?
Here are some useful links to get you started:-
I just got my favorite software which is *beep* but I'm stuck! How do I use it?
The internet has a wealth of free tutorials my friend. Say hello to the following tutorial websites:
  • Pixel2Life - A huge database of awesome tutorials for a whole range of software including CorelDraw, Illustrator and Inkscape!
  • Tutorialized - Over 180 Illustrator tutorials and counting!
  • InkscapeTutorials - A nice blog featuring tutorials for Inkscape!
I might need some inspiration before I get started...
Don't worry, here is some...


Drawn in CorelDraw X3
Made by: ~kenpoist from Deviantart



Drawn in Adobe Illustrator
Made by: ~igorshmigor from Deviantart



Drawn in Inkscape
Made by Michael Grosberg